Today's lesson we will get even more familiar with Unity3D's toolset and how to import assetpackages. These are usually acquired from Unity's Asset store and after download, you're typically granted all rights to use them however you see fit. It can really speed up development and prototyping for your games. If you try to create everything from scratch and then you find out your prototype idea was awful, you'd feel bad, huh? Well, this helps you test out ideas quickly and without much risk.What we'll cover:
Loading Your Assetpackage:
Open the showcase scene:
Test the scene:
Rearrange the Classroom:
Now that we have the scene all set up and working, we are going to change the room now to your desire. Moving around the objects, rotating, and scaling them will help you get much more familiar with Unity3D.
Click here to continue to Unity3D's Manual for information on Positioning GameObjects